I'd like to know,
What sort of difficulties were there during development, like certain functions not working correctly, and how was that sorted out? Were any features ultimately left out? (aside from the extras that DS10+ has of course) And, how much time was spent in total on the project? (months? years?)
Why did they chose to make the drum patches a sample?
Whose idea was it to incorporate the sequencer and Kaoss pad? (The sequencer is absolutely necessary but the Kaoss pad could have been left out. But I for one am glad it was not!)
Why no polyphony on an individual synth patch? Processing power?
How does the internal , hidden, compression work? What ratio does it follow? What kind of attack and release?
What's the deal wiith the click glitch?
How true is the emulation? Was an actual MS-10 taken apart and each and every circuit path and variations thereof tested and measured? What discrepancies exist that are known? Surely every possible sound that could possibly be made with the MS-10 wasn't taken into account, was it?
Are you proud of your work? I know we all appreciate it!
I'm sure I could think of many, many more questions...